Answer by s_aint47
Solved: #pragma strict public var bombRange=1; public var maxBombs; var speed : float = 15.0; var gravity : float = 20.0; var bombPrefab : GameObject; var smallBomb:GameObject; var hit : RaycastHit;...
View ArticleAnswer by s_aint47
If you made the bridge with a modelling software: export it .fbx and on importing click on generate colliders and it will generate a collider for its unique shape. If you made it with unity add...
View ArticleAnswer by s_aint47
You were lucky after the upgrade and fiddling with some scripts unity wont create any new projects and run some older ones. I had to go back to 2.6; 3.5.1 is really strange. nice project you have going...
View ArticleAnswer by s_aint47
You need opp skills, the rest are just derived from the passion from playing video games
View ArticleAnswer by s_aint47
Solved: #pragma strict public var bombRange=1; public var maxBombs; var speed : float = 15.0; var gravity : float = 20.0; var bombPrefab : GameObject; var smallBomb:GameObject; var hit : RaycastHit;...
View ArticleAnswer by s_aint47
If you made the bridge with a modelling software: export it .fbx and on importing click on generate colliders and it will generate a collider for its unique shape. If you made it with unity add...
View ArticleAnswer by s_aint47
You were lucky after the upgrade and fiddling with some scripts unity wont create any new projects and run some older ones. I had to go back to 2.6; 3.5.1 is really strange. nice project you have going...
View ArticleAnswer by s_aint47
You need opp skills, the rest are just derived from the passion from playing video games
View Article
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